BlendShapes Copy
Copy BlendShapes weights from the source mesh to the target mesh. It would be useful to keep same blendshapes weights between PC version and Quest version of an avatar.
Source Mesh
Set a source skinned mesh renderer to copy BlendShapes weights from.
Target Mesh
Set a target skinend mesh renderer to copy BlendShapes weights to.
Copy BlendShapes Weights
Copy BlendShapes weights from the source mesh to the target mesh. Weights are copied by the same BlendShape name.
Switch Source/Target
Swap source and target skinned mesh renderers.