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Version: 2.11.7

Mesh Flipper

This component generates a mesh that polygons are flipped or double-sided. The most of VRChat's mobile shaders can't render backfaces, so this component is useful for rendering backfaces.

info

This component requires Non-Destructive Modular Framework (NDMF).

Properties​

Mesh Direction​

Select the mesh direction to generate.

  • Flipped - Flips the mesh's polygons.
  • Double Sided - Duplicates the mesh's polygons to make it double-sided.
warning

Selecting Double Sided will double the polygon count because the mesh's polygons are duplicated.

Use Mask​

Mask Texture​

Select a texture to specify the area to generate the mesh. Polygons that their three vertices are all specified by the mask texture are processed.

Mask Mode​

Select whether to generate the mesh in the white or black area of the mask texture.

NDMF Phase​

Select when to generate the mesh during the NDMF build process.

  • After Polygon Reduction: Before other polygon reduction tools
  • Before Polygon Reduction: After other polygon reduction tools

Following polygon reduction tools are considered for the order of processing.

Enable on PC​

Enable this component when the build target is PC.

Enable on Android​

Enable this component when the build target is Android.

NDMF​

The VRCQuestTools plugin performs the following processes.

Transforming Phase​

Geneates a new mesh for attached object's MeshFilter or SkinnedMeshRenderer when NDMF Phase is Before Polygon Reduction.

Optimizing Phase​

Generates a new mesh for attached object's MeshFilter or SkinnedMeshRenderer when NDMF Phase is After Polygon Reduction.