Mesh Flipper
This component is an experimental feature.
This component generates a mesh that polygons are flipped or double-sided. VRChat's mobile shaders can't render backfaces, so this component is useful for rendering backfaces.
This component requires Non-Destructive Modular Framework (NDMF).
Properties
Mesh Direction
Select the mesh direction to generate.
Flipped
- Flips the mesh's polygons.Double Sided
- Duplicates the mesh's polygons to make it double-sided.
Selecting Double Sided
will double the polygon count because the mesh's polygons are duplicated.
Use Mask
Mask Texture
Select a texture to specify the area to generate the mesh. Polygons that their three vertices are all specified by the mask texture are processed.
Mask Mode
Select whether to generate the mesh in the white or black area of the mask texture.
NDMF Phase
Select when to generate the mesh during the NDMF build process.
After Polygon Reduction
: Before other polygon reduction toolsBefore Polygon Reduction
: After other polygon reduction tools
Following polygon reduction tools are considered for the order of processing.
Enable on PC
Enable this component when the build target is PC.
Enable on Android
Enable this component when the build target is Android.
NDMF
The VRCQuestTools plugin performs the following processes.
Transforming Phase
Geneates a new mesh for attached object's MeshFilter or SkinnedMeshRenderer when NDMF Phase
is Before Polygon Reduction
.
Optimizing Phase
Generates a new mesh for attached object's MeshFilter or SkinnedMeshRenderer when NDMF Phase
is After Polygon Reduction
.