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Mesh Flipper

warning

This component is an experimental feature.

This component generates a mesh that polygons are flipped or double-sided. VRChat's mobile shaders can't render backfaces, so this component is useful for rendering backfaces.

info

This component requires Non-Destructive Modular Framework (NDMF).

Properties

Mesh Direction

Select the mesh direction to generate.

  • Flipped - Flips the mesh's polygons.
  • Double Sided - Duplicates the mesh's polygons to make it double-sided.
warning

Selecting Double Sided will double the polygon count because the mesh's polygons are duplicated.

Use Mask

Mask Texture

Select a texture to specify the area to generate the mesh. Polygons that their three vertices are all specified by the mask texture are processed.

Mask Mode

Select whether to generate the mesh in the white or black area of the mask texture.

NDMF Phase

Select when to generate the mesh during the NDMF build process.

  • After Polygon Reduction: Before other polygon reduction tools
  • Before Polygon Reduction: After other polygon reduction tools

Following polygon reduction tools are considered for the order of processing.

Enable on PC

Enable this component when the build target is PC.

Enable on Android

Enable this component when the build target is Android.

NDMF

The VRCQuestTools plugin performs the following processes.

Transforming Phase

Geneates a new mesh for attached object's MeshFilter or SkinnedMeshRenderer when NDMF Phase is Before Polygon Reduction.

Optimizing Phase

Generates a new mesh for attached object's MeshFilter or SkinnedMeshRenderer when NDMF Phase is After Polygon Reduction.